It's a classic grid-based dungeon crawl, based on 2nd Edition D&D rules, in which the lords of Waterdeep (a city in the Forgotten Realms) hire you to investigate some strange ongoings beneath the city. It is also the antagonist of Eye of the Beholder – a classic that made its debut on the PC, which was still a low-profile gaming platform in 1990. A ' beholder' is a classic Dungeons & Dragons monster composed of a disgusting heap of flesh and floating tentacle eyes. There's also a rather uninspiring sequel of sorts, from a much later date (2001) called Pool of Radiance: Ruins of Myth Drannor. Pool of Radiance was followed by the equally great Curse of the Azure Bonds and others.
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The game was of course a rather simplistic experience by today's standards, but compared to what was available at the time it took PC gaming to a new level. It also introduced computer gamers to the popular Forgotten Realms setting – a fantasy world created by Ed Greenwood in the 60s, which has since been polished to perfection in fantasy novels by authors such as. Pool of Radiance was the first PC RPG to make use of actual Advanced Dungeons & Dragons (AD&D) rules. With its revolutionary grid-based 3D dungeoneering the game looked quite amazing at the time.īy the way: the 2004 Bard's Tale is neither a sequel or remake of the original series, although it's a somewhat amusing parody of classic RPGs. In any event, this game was originally released for the Apple II, but was ported to all – and I do mean all – other platforms eventually. If you, too, remember the original Bard's Tale, then you may also fondly remember the days when monitors had a fully-adequate 320x200 pixel resolution and you didn't need glasses to see the contours. To further narrow the list down, all of them are single-player games and only for the PC, though most of them have also appeared elsewhere.
I started out in the 80s, so it's probably fair to sort them chronologically instead of by overall greatness (not to worry, they are all superb). Speaking of which, here are a few of my personal favorites from the past decades. It's more of a vice and an addiction that, once you're hooked, will consume at the very least 30 hours of your life with each consecutive fix. I don't take much pride in being a life-long cRPG 'enthusiast'.